3D Software- Blender, Maya, Cinema4D, X-Particles, Unity, Unreal Engine 5, Substance Painter, Houdini, Lightwave.
Render Engines- Arnold, Octane, Cycles, Eevee, HDRP, URP, Lumen, Unreal Engine 5
Production Skills- Rendering, Lighting, Animating, Modeling, Particle Simulations
Post-Production- Nuke, DaVinci Resolve, After Effects, Premiere Pro, Photoshop
Hello, my name is Nicholas Garces, I have a Bachelor’s degree in Arts Technology & Emerging Communications from the University of Texas at Dallas. I am currently working as a 3D Technical Artist for an interactive marketing company called 900lbs of Creative. I have a wide range of artistic and technical skills ranging from video production, video editing, motion graphics, 3D modeling/surfacing, real-time lighting, VFX particle simulation, high-resolution 3D rendering, and video/image composition.
Nicholas Daniel Garces